~bigbes/game-prototype-ftl

ref: 1a02c6ed43bd641d8988ad4a214052ffa5807926 game-prototype-ftl/main.go -rw-r--r-- 2.4 KiB
1a02c6ed — Eugene Blikh 30 days ago
systems-power: drawHud, room dimming, right-click input

systems-power
3aab76ea — Eugene Blikh 30 days ago
crew-movement: wire input, tick, and render

Add drawCrew to render.go (interpolated circle + selection ring + initial label).
Extend Game with crew slice, walkable-tile map, selectedCrew, and dt-based tick;
handle left-click for crew selection and BFS-path dispatch.
232ad036 — Eugene Blikh a month ago
scaffold game loop and placeholder ship render