~bigbes/game-prototype-ftl

ref: 3b45141687e94d35b6a12c4a6f4897d9bd741f6f game-prototype-ftl/main.go -rw-r--r-- 1.8 KiB
3aab76ea — Eugene Blikh 30 days ago
crew-movement: wire input, tick, and render

Add drawCrew to render.go (interpolated circle + selection ring + initial label).
Extend Game with crew slice, walkable-tile map, selectedCrew, and dt-based tick;
handle left-click for crew selection and BFS-path dispatch.
232ad036 — Eugene Blikh a month ago
scaffold game loop and placeholder ship render