~bigbes/game-prototype-ftl

f9d6b613 — Eugene Blikh 30 days ago
docs(systems-power): record verify summary

systems-power
1a02c6ed — Eugene Blikh 30 days ago
systems-power: drawHud, room dimming, right-click input

systems-power
1d4896f1 — Eugene Blikh 30 days ago
systems-power: HUD geometry + hudHitTest with tests

systems-power
ef6e0d58 — Eugene Blikh 30 days ago
systems-power: System data + addPower/removePower with tests

systems-power
aff16d4f — Eugene Blikh 30 days ago
docs(systems-power): record approved plan

systems-power
3b451416 — Eugene Blikh 30 days ago
docs(systems-power): record approved design

systems-power
c3461b00 — Eugene Blikh 30 days ago
docs(crew-movement): record review conclusion
1177709a — Eugene Blikh 30 days ago
docs(crew-movement): record verify summary
3aab76ea — Eugene Blikh 30 days ago
crew-movement: wire input, tick, and render

Add drawCrew to render.go (interpolated circle + selection ring + initial label).
Extend Game with crew slice, walkable-tile map, selectedCrew, and dt-based tick;
handle left-click for crew selection and BFS-path dispatch.
e1619adc — Eugene Blikh 30 days ago
crew-movement: crew struct, starting roster, tick
8170df95 — Eugene Blikh 30 days ago
crew-movement: walkability + BFS pathfinding with tests
ef9c93cb — Eugene Blikh a month ago
docs(crew-movement): plan + resume summary
aa11b70c — Eugene Blikh a month ago
docs(crew-movement): design
32728014 — Eugene Blikh a month ago
docs(skeleton): record review conclusion
c71f2384 — Eugene Blikh a month ago
docs(skeleton): record verify summary
2cb11bab — Eugene Blikh a month ago
add Makefile, WASM loader shell, play-web target
232ad036 — Eugene Blikh a month ago
scaffold game loop and placeholder ship render
b4322f8a — Eugene Blikh a month ago
chore: initialize project and task design