~bigbes/game-prototype-ftl

ref: 3aab76ead19850ff1e2aae08ffe8c1948a4fb4af game-prototype-ftl/web/index.html -rw-r--r-- 480 bytes
3aab76ea — Eugene Blikh crew-movement: wire input, tick, and render 30 days ago
                                                                                
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<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="utf-8">
  <title>ftl-shape</title>
  <style>body { margin: 0; background: #000; } canvas { display: block; margin: 0 auto; }</style>
</head>
<body>
  <canvas id="ebiten" width="1280" height="720"></canvas>
  <script src="wasm_exec.js"></script>
  <script>
    const go = new Go();
    WebAssembly.instantiateStreaming(fetch("main.wasm"), go.importObject)
      .then((r) => go.run(r.instance));
  </script>
</body>
</html>