~bigbes/sr-ht-dolt

ref: 7a77409cf6f612b291637017fc571292d645f13a sr-ht-dolt/beads/build.go -rw-r--r-- 16.3 KiB
7a77409c — Eugene Blikh mcpsrv: add the generic browse tools 5 days ago
                                                                                
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package beads

import (
	"context"
	"net/url"
	"sort"
	"strconv"
	"strings"

	"sourcecraft.dev/bigbes/sr-ht-dolt/browse"
)

// --- build -------------------------------------------------------------------

// Build reads the issue graph and produces either the board or, when ?issue=
// names an issue, that issue's detail pane. The board is rendered in one of two
// layouts, selected by ?layout= (see parseLayout): four lanes, or the one-column
// stream in Sections. Both are the same filtered set in the same buckets.
func Build(ctx context.Context, sess BrowseSession, ref string, query url.Values) (*Data, error) {
	issues, issuesTotal, err := readRows(ctx, sess, ref, "issues")
	if err != nil {
		return nil, err
	}
	deps, depsTotal, err := readRows(ctx, sess, ref, "dependencies")
	if err != nil {
		return nil, err
	}
	// Optional tables: absent ones degrade to empty rather than failing the view.
	labels, _, _ := readRowsOptional(ctx, sess, ref, "labels")
	statuses, _, _ := readRowsOptional(ctx, sess, ref, "custom_statuses")

	truncated := issuesTotal > Max || depsTotal > Max
	shownOf := issuesTotal

	// status name → category, from custom_statuses (may be empty → heuristics).
	catByStatus := map[string]string{}
	if statuses != nil {
		nameIdx := statuses.Columns
		cols := indexCols(nameIdx)
		for _, r := range statuses.Rows {
			name := cell(cols, r, "name")
			cat := cell(cols, r, "category")
			if name != "" {
				catByStatus[strings.ToLower(name)] = strings.ToLower(cat)
			}
		}
	}

	// issue id → category, needed to decide whether a blocking target is "open".
	issueCols := indexCols(issues.Columns)
	catByIssue := make(map[string]string, len(issues.Rows))
	for _, r := range issues.Rows {
		id := cell(issueCols, r, "id")
		catByIssue[id] = statusCategory(cell(issueCols, r, "status"), catByStatus)
	}

	// Aggregate dependency edges by issue.
	depCols := indexCols(deps.Columns)
	blockedByCount := map[string]int{} // issue_id → #deps it has
	blocksCount := map[string]int{}    // depends_on_issue_id → #deps aimed at it
	blockedOpen := map[string]bool{}   // issue_id → has an open blocking dep
	for _, r := range deps.Rows {
		from := cell(depCols, r, "issue_id")
		to := cell(depCols, r, "depends_on_issue_id")
		typ := strings.ToLower(cell(depCols, r, "type"))
		if from != "" {
			blockedByCount[from]++
		}
		if to != "" {
			blocksCount[to]++
		}
		if from != "" && typ == "blocks" {
			// A "blocks" edge to a still-open target blocks the source. parent-child
			// is hierarchy, not a blocker — a subtask is not blocked by its (open)
			// epic, matching bd's own is_blocked/ready accounting.
			if catByIssue[to] != "closed" {
				blockedOpen[from] = true
			}
		}
	}

	// labels: issue_id → [label]
	labelsByIssue := map[string][]string{}
	if labels != nil {
		lcols := indexCols(labels.Columns)
		for _, r := range labels.Rows {
			id := cell(lcols, r, "issue_id")
			lb := cell(lcols, r, "label")
			if id != "" && lb != "" {
				labelsByIssue[id] = append(labelsByIssue[id], lb)
			}
		}
	}

	// Detail mode: a named issue short-circuits the board build.
	if want := query.Get("issue"); want != "" {
		return buildDetail(ctx, sess, ref, want, issues, issueCols, deps, depCols,
			labelsByIssue, catByStatus, catByIssue), nil
	}

	// Board mode: parse the sticky filters and collect dropdown options from the
	// full issue set (options stay stable as filters narrow the board).
	filter := Filter{
		Query:    strings.TrimSpace(query.Get("q")),
		Type:     query.Get("type"),
		Priority: query.Get("priority"),
		Assignee: query.Get("assignee"),
		Label:    query.Get("label"),
		Ready:    query.Get("ready") == "1",
	}
	opts := collectFilterOptions(issues, issueCols, labelsByIssue)

	// Bucket every matching issue into exactly one lane.
	var rolling, linedUp, stalled, pastStand []Card
	for _, r := range issues.Rows {
		id := cell(issueCols, r, "id")
		if !filter.matches(id, r, issueCols, labelsByIssue[id]) {
			continue
		}
		cat := catByIssue[id]
		blocked := truthy(cell(issueCols, r, "is_blocked")) || blockedOpen[id]
		// "Ready" mirrors bd's ready set: open (not in-progress/closed), unblocked,
		// and not a template/ephemeral scaffold. Derived in-process (the issues
		// data is already loaded) rather than reading the full ready_issues table.
		ready := cat == "open" && !blocked &&
			!truthy(cell(issueCols, r, "is_template")) && !truthy(cell(issueCols, r, "ephemeral"))
		if filter.Ready && !ready {
			continue
		}
		card := Card{
			ID:        id,
			Title:     cell(issueCols, r, "title"),
			Type:      cell(issueCols, r, "issue_type"),
			Priority:  cell(issueCols, r, "priority"),
			Assignee:  cell(issueCols, r, "assignee"),
			Labels:    labelsByIssue[id],
			BlockedBy: blockedByCount[id],
			Blocks:    blocksCount[id],
			Ready:     ready,
			StartedAt: cell(issueCols, r, "started_at"),
			ClosedAt:  cell(issueCols, r, "closed_at"),
		}

		switch {
		case cat == "closed":
			pastStand = append(pastStand, card)
		case cat == "in_progress":
			rolling = append(rolling, card)
		case blocked:
			stalled = append(stalled, card)
		default: // open (or unknown) and not blocked
			linedUp = append(linedUp, card)
		}
	}

	created := issueCreatedAt(issues, issueCols)
	for _, lane := range [][]Card{rolling, linedUp, stalled, pastStand} {
		sortCards(lane, created)
	}

	data := &Data{
		Mode: "board",
		Lanes: []Lane{
			// Accents are muted Mardi Gras hues (gold / green / violet / gray)
			// chosen to read on both the light and dark SourceHut themes. They
			// are applied by the template as thin accents (card border, lane
			// underline, tinted chips), never as body text, so contrast holds.
			{Name: "Rolling", Slug: "rolling", Accent: "#c9930a", Issues: rolling},
			{Name: "Lined Up", Slug: "lined-up", Accent: "#2f9e44", Issues: linedUp},
			{Name: "Stalled", Slug: "stalled", Accent: "#9c36b5", Issues: stalled},
			{Name: "Past Stand", Slug: "past-stand", Accent: "#868e96", Issues: pastStand},
		},
		Counts: Counts{
			Rolling:   len(rolling),
			LinedUp:   len(linedUp),
			Stalled:   len(stalled),
			PastStand: len(pastStand),
			Total:     len(rolling) + len(linedUp) + len(stalled) + len(pastStand),
		},
		Total:      len(rolling) + len(linedUp) + len(stalled) + len(pastStand),
		Truncated:  truncated,
		ShownOf:    shownOf,
		Filter:     filter,
		FilterOpts: opts,
		Layout:     parseLayout(query.Get("layout")),
		Query:      query,
	}
	// The stream is the lanes just built, re-sorted for a top-to-bottom read —
	// derived from them rather than bucketed again, so the section counts cannot
	// drift from the marquee.
	if data.Layout == LayoutStream {
		data.Sections = streamSections(data.Lanes, created)
	}
	return data, nil
}

// buildDetail assembles the single-issue view: the issue's own fields, its
// dependency edges in both directions (target title/status resolved), its
// comments thread, and a merged history timeline. When the issue is an epic
// (issue_type == "epic") it switches to Mode "epic" and also gathers the
// parent-child children as a subtask rollup.
func buildDetail(
	ctx context.Context, sess BrowseSession, ref, want string,
	issues *browse.RowPage, issueCols map[string]int,
	deps *browse.RowPage, depCols map[string]int,
	labelsByIssue map[string][]string,
	catByStatus, catByIssue map[string]string,
) *Data {
	// id → (title, status, whole row) for edge labels and the subtask rollup.
	titleByIssue := map[string]string{}
	statusByIssue := map[string]string{}
	rowByID := make(map[string][]string, len(issues.Rows))
	var row []string
	for _, r := range issues.Rows {
		id := cell(issueCols, r, "id")
		titleByIssue[id] = cell(issueCols, r, "title")
		statusByIssue[id] = cell(issueCols, r, "status")
		rowByID[id] = r
		if id == want {
			row = r
		}
	}

	data := &Data{Mode: "detail"}
	if row == nil {
		// Unknown id: a detail pane with a nil Issue; the template shows a
		// "not found" note and a link back to the board.
		return data
	}

	// An epic gets its own rendering mode; the template branches on it to add the
	// subtask rollup while reusing the shared detail chrome.
	if strings.EqualFold(cell(issueCols, row, "issue_type"), "epic") {
		data.Mode = "epic"
	}

	status := cell(issueCols, row, "status")
	name, accent := laneForCategory(statusCategory(status, catByStatus))
	data.Issue = &Issue{
		ID:                 want,
		Title:              cell(issueCols, row, "title"),
		Status:             status,
		Lane:               name,
		Accent:             accent,
		Priority:           cell(issueCols, row, "priority"),
		IssueType:          cell(issueCols, row, "issue_type"),
		Assignee:           cell(issueCols, row, "assignee"),
		CreatedBy:          cell(issueCols, row, "created_by"),
		Owner:              cell(issueCols, row, "owner"),
		EstimatedMinutes:   cell(issueCols, row, "estimated_minutes"),
		ExternalRef:        cell(issueCols, row, "external_ref"),
		SpecID:             cell(issueCols, row, "spec_id"),
		Description:        cell(issueCols, row, "description"),
		Design:             cell(issueCols, row, "design"),
		AcceptanceCriteria: cell(issueCols, row, "acceptance_criteria"),
		Notes:              cell(issueCols, row, "notes"),
		CreatedAt:          cell(issueCols, row, "created_at"),
		StartedAt:          cell(issueCols, row, "started_at"),
		UpdatedAt:          cell(issueCols, row, "updated_at"),
		ClosedAt:           cell(issueCols, row, "closed_at"),
		CloseReason:        cell(issueCols, row, "close_reason"),
		Labels:             labelsByIssue[want],
	}

	edge := func(id, typ string) Edge {
		st := statusByIssue[id]
		return Edge{
			IssueID: id,
			Title:   titleByIssue[id],
			Type:    typ,
			Status:  st,
			Closed:  statusCategory(st, catByStatus) == "closed",
		}
	}
	for _, r := range deps.Rows {
		from := cell(depCols, r, "issue_id")
		to := cell(depCols, r, "depends_on_issue_id")
		typ := cell(depCols, r, "type")
		if from == want && to != "" {
			data.DependsOn = append(data.DependsOn, edge(to, typ))
		}
		if to == want && from != "" {
			data.DependedOnBy = append(data.DependedOnBy, edge(from, typ))
			// A parent-child edge pointing at this issue makes `from` a subtask,
			// but that only matters when this issue is an epic.
			if data.Mode == "epic" && strings.EqualFold(typ, "parent-child") {
				cr := rowByID[from]
				cat := catByIssue[from]
				st := Subtask{
					ID:       from,
					Title:    titleByIssue[from],
					Status:   statusByIssue[from],
					Category: cat,
					Priority: cell(issueCols, cr, "priority"),
					Assignee: cell(issueCols, cr, "assignee"),
					Blocked:  truthy(cell(issueCols, cr, "is_blocked")),
				}
				data.Subtasks = append(data.Subtasks, st)
				data.SubtaskTotal++
				if cat == "closed" {
					data.SubtaskDone++
				}
			}
		}
		// beads logs no event for a dependency/subtask link, but the row records
		// created_at/created_by — synthesize a timeline entry so "added subtask X"
		// (and other edge additions) appear in History.
		if act, ok := depActivity(want, from, to, typ,
			cell(depCols, r, "created_at"), cell(depCols, r, "created_by")); ok {
			data.History = append(data.History, act)
		}
	}
	sortSubtasks(data.Subtasks)

	// Transitive dependency trees over the full edge set. Kept only when they
	// reach past the direct edges (a Depth>0 node), so they add the chain the
	// flat Depends-on / Depended-on-by lists can't show, without duplicating them.
	outAdj := map[string][]depLink{} // id → things it depends on
	inAdj := map[string][]depLink{}  // id → things that depend on it
	for _, r := range deps.Rows {
		from := cell(depCols, r, "issue_id")
		to := cell(depCols, r, "depends_on_issue_id")
		if from == "" || to == "" {
			continue
		}
		typ := cell(depCols, r, "type")
		outAdj[from] = append(outAdj[from], depLink{to: to, typ: typ})
		inAdj[to] = append(inAdj[to], depLink{to: from, typ: typ})
	}
	if t := buildDepTree(want, outAdj, titleByIssue, statusByIssue, catByStatus); hasTransitive(t) {
		data.DependsTree = t
	}
	if t := buildDepTree(want, inAdj, titleByIssue, statusByIssue, catByStatus); hasTransitive(t) {
		data.DependentTree = t
	}

	// Comments are optional; a missing table just yields an empty thread. Each
	// comment is also folded into the merged history timeline below.
	if comments, _, err := readRowsOptional(ctx, sess, ref, "comments"); err == nil && comments != nil {
		ccols := indexCols(comments.Columns)
		for _, r := range comments.Rows {
			if cell(ccols, r, "issue_id") != want {
				continue
			}
			author := cell(ccols, r, "author")
			text := cell(ccols, r, "text")
			at := cell(ccols, r, "created_at")
			data.Comments = append(data.Comments, Comment{Author: author, Text: text, CreatedAt: at})
			data.History = append(data.History, Activity{
				Kind:      "comment",
				Actor:     author,
				Summary:   "commented",
				Text:      text,
				CreatedAt: at,
			})
		}
	}

	// The audit log (events) is optional too; when present it joins the comments
	// in the History tab as humanized, time-ordered entries.
	if events, _, err := readRowsOptional(ctx, sess, ref, "events"); err == nil && events != nil {
		ecols := indexCols(events.Columns)
		for _, r := range events.Rows {
			if cell(ecols, r, "issue_id") != want {
				continue
			}
			et := cell(ecols, r, "event_type")
			summary, text := humanizeEvent(et,
				cell(ecols, r, "old_value"), cell(ecols, r, "new_value"), cell(ecols, r, "comment"))
			data.History = append(data.History, Activity{
				Kind:      "event",
				Event:     et,
				Actor:     cell(ecols, r, "actor"),
				Summary:   summary,
				Text:      text,
				CreatedAt: cell(ecols, r, "created_at"),
			})
		}
	}

	sortActivity(data.History)
	return data
}

// collectFilterOptions gathers the distinct issue_type / priority / assignee
// values and label names across all issues, sorted, for the filter dropdowns.
func collectFilterOptions(issues *browse.RowPage, cols map[string]int, labelsByIssue map[string][]string) FilterOptions {
	types, prios, assignees, labels := map[string]bool{}, map[string]bool{}, map[string]bool{}, map[string]bool{}
	for _, r := range issues.Rows {
		if t := cell(cols, r, "issue_type"); t != "" {
			types[t] = true
		}
		if p := cell(cols, r, "priority"); p != "" {
			prios[p] = true
		}
		if a := cell(cols, r, "assignee"); a != "" {
			assignees[a] = true
		}
	}
	for _, lbs := range labelsByIssue {
		for _, l := range lbs {
			labels[l] = true
		}
	}
	return FilterOptions{
		Types:      sortedKeys(types),
		Priorities: sortedKeys(prios), // single digits sort numerically as strings
		Assignees:  sortedKeys(assignees),
		Labels:     sortedKeys(labels),
	}
}

// issueCreatedAt maps issue id → created_at string, for lane sorting.
func issueCreatedAt(issues *browse.RowPage, cols map[string]int) map[string]string {
	m := make(map[string]string, len(issues.Rows))
	for _, r := range issues.Rows {
		m[cell(cols, r, "id")] = cell(cols, r, "created_at")
	}
	return m
}

// sortCards orders a lane by priority (0 = highest first), then created_at
// ascending, then id — a stable, deterministic parade order.
func sortCards(cards []Card, created map[string]string) {
	sort.SliceStable(cards, func(i, j int) bool {
		pi, pj := priorityRank(cards[i].Priority), priorityRank(cards[j].Priority)
		if pi != pj {
			return pi < pj
		}
		ci, cj := created[cards[i].ID], created[cards[j].ID]
		if ci != cj {
			return ci < cj
		}
		return cards[i].ID < cards[j].ID
	})
}

// priorityRank parses a priority to an int for sorting; unset/unparseable sorts
// last (a large rank).
func priorityRank(p string) int {
	if p == "" {
		return 1 << 30
	}
	n, err := strconv.Atoi(strings.TrimSpace(p))
	if err != nil {
		return 1 << 30
	}
	return n
}

// sortSubtasks orders an epic's children open-work-first: unclosed before
// closed, then by priority (0 highest), then id — closed subtasks sink to the
// bottom so the actionable ones lead.
func sortSubtasks(subs []Subtask) {
	sort.SliceStable(subs, func(i, j int) bool {
		ci, cj := subs[i].Category == "closed", subs[j].Category == "closed"
		if ci != cj {
			return !ci // open (false) sorts before closed (true)
		}
		pi, pj := priorityRank(subs[i].Priority), priorityRank(subs[j].Priority)
		if pi != pj {
			return pi < pj
		}
		return subs[i].ID < subs[j].ID
	})
}

// sortActivity orders the merged history oldest-first (chronological). Timestamps
// share the "YYYY-MM-DD HH:MM:SS" shape across events and comments, so a lexical
// compare is a time compare; ties fall back to id-free but stable order.
func sortActivity(acts []Activity) {
	sort.SliceStable(acts, func(i, j int) bool {
		return acts[i].CreatedAt < acts[j].CreatedAt
	})
}